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Turn meshed brass gears to join the track and walk your wind-up toy home before the spring runs down.
A calm but ticking puzzle game. Every board is a watch movement of brass wheels and steel bridges with a broken track running across it. Tap a gear to turn it a quarter, and every gear meshed with it turns too, each neighbor the opposite way. Join the track from the dock to the door before the mainspring runs down and your wind-up walker sets off along it. Rose gold freewheels only turn their track clockwise, blued steel clutch wheels lift out of the train to split it, and bolted plates never move. 32 hand-tuned puzzles across Pocket Watch, Clock Tower, Music Box and Orrery, with stars for solving in the fewest taps. Coins are earned by solving and spent on hints, new walkers, chapter unlocks and four workshop upgrades, each ending in a capstone that changes the rules: Stopwork, Ghost Turn, a free Escapement and a Master Key. When every puzzle is solved, re-jewel the movement: set a ruby, clear your stars and face a new, harder set of puzzles for a permanent coin bonus. No idle income and no real-money purchases. Progress saves on this device.
How to play
- Tap or click a gearTurn it and its whole meshed train a quarter turn
- Tap a blued steel clutch wheelLift it out of the train or drop it back in
- Hold a gear (after the Loupe upgrade)See its train, which way each gear turns, and with Ghost Turn the result
- Arrow keys or W A S D, then Space or EnterMove the cursor and turn the gear under it
- Undo button or ZUndo the last tap
- Hint button or HRing the next gear to turn (costs coins)
- Reset button or RPut the puzzle back as it started
- EscPause or close a panel